![]() I imagine there aren’t a ton of showcase games demonstrating Godot Engine’s strengths yet for the same reason it took quite a while for Blender to not be a complete punchline in the eyes of professional CG industries–it’s free, it can basically run on a toaster, and thus all these amateurs are either making low-effort stuff with it or quitting the engine (and possibly any ambitions in game dev as a whole) once they realize that, just because it’s quick and easy to install the engine, it doesn’t mean actually learning and utilizing the engine is even a fraction of a fraction as easy. Maybe if it ever gets an Unreal-like Timeline Editor I’ll give it another shot. I would even risk saying that story-wise, TLS could easily compete with classic Triple-A RPGs.I’ve seen bits and pieces of Godot Engine tech demos on PC Gamer and other such sites, following Unity’s PR disaster last year–the graphical tech definitely looks impressive, probably closer to Unreal than Unity in the right hands! I’ve dabbled in Godot myself and, especially after Godot 4’s release, I definitely prefer it over Eevee for still renders (helps that it is a game engine and therefore truly renders in real-time, unlike Eevee), though it seems a bit more work than it’s worth to try to render animations in it. Just be prepared to sink a LOT of time into this. Anyway, I can wholeheartedly recommend TLS to anyone over the age of 18, who is interested in a deeper storytelling that your typical "Hero goes to defeat the Demon King after fighting his four generals" cliche. It was also the only fight in the chapter that I had any difficulty with, and skipping that fight wasn't an option, which I found a little on the BS side. There was also one particular fight late in the game that I've found a little too difficult - by which I mean, I felt like the difficulty curve suddenly jumped like ten levels. Anyway, I started playing this for the adult content, only to start skipping it like crazy, just to get to the next chapter of the actual story. ![]() That might be just my own impression, caused by the contrast between them and the rest of the story. Plus, the actual Ero scenes - even though they fit perfectly well within the story - were a little boring. If I were to criticize the game for something, it would be some overwhelming mechanics that require third-party tools to wrap your head around them, and maybe the fact that the MC's role in the story does make him feel a little OP at times, considering the themes of the game. Truly, the world of TLS cannot exist without the Ero and the Ero feels like it naturally belongs in the TLS world. Honestly, the adult stuff is just an icing on the cake there - but Sierra Lee manages to weave that stuff into the story, so that it never feels like dumb fan service. And delaying any one of them for too long might have serious consequences, even several chapters later. Once you are done fighting your standard RPGM bandits and succubi, you will find yourself pondering over whether to finance a most lucrative business, a factory that will make your next war easier to deal with, something that will make your citizens happy, or one of your waifus' business proposals that will earn you her favour - and unless you use a walkthrough, it will be VERY hard to do all of them. Sierra Lee even manages to talk about the subject of religion with an astounding amount of level-headedness and understanding of both anti AND pro-religion stances. TLS deals with issues of governance and morality, of heroism vs pragmatism, as well as war and how it influences and is influenced by economy. Combat-wise, it's your standard turn-based JRPG - plot-wise, anything but. ImmaculateManannanMacLir's Experience What seemingly starts off as your typical harem-collecting adult RPG quickly transforms into one of the most thought-out political drama that I've ever seen in games.
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